package rocketman;
/*
Copyright (C) <year> <name of author>

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
import java.util.*;

public class EnemyStealth extends Enemy
{
protected int shootcounter = 0;
public EnemyStealth(int startx, int starty, String filename, AIengine aiengine)
{
	super(startx, starty, filename,3,aiengine);
	setdy(+6);
	setdx(0);
}

public void  move()
{
	super.move();
}

public void  shoot(LinkedList<Bullet> bullets, Player player)
{
	shootcounter += 1;
	if (shootcounter > 180) {
    		bullets.add(new BulletTargetted(getx(),gety(), "bullet16x16-1.png",player.getx(),player.gety(),3));
		shootcounter = 0;
	}
}
};

